The moral guide role supports the mental well-being and spiritual strength of your people, and leads many rituals including funerals, sacrifices, and more. They can also accuse individuals of crimes and hold trials. The leader role gives inspirational speeches, buffs combat allies around them, encourages harder work, and plays a special role in some rituals. Each belief system defines special roles that believers can take on. Make use of your favourite colonists’ strengths and skills by assigning them formal social roles. You can bring everyone in your colony to one belief system, or try to keep a diversity of beliefs to capture the benefits of all of them. Those with proselytizing beliefs will do this much more intensely – which can lead to conflict.ĭepending on traits, some people are much easier to convert than others. People will also spontaneously try to convert those around them. You can assign wardens to convert prisoners, or use the special abilities of your moral guide. People can convert each other to new beliefs.
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